What’s new Rigid Body Dynamics - SideFX

                                               
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DOP Import Fields - SideFX

                                               
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I don't know how to use "dop io and dop import". - Reddit

                                               
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DOP I/O vs DOP Import Fields - General Houdini Questions - od

                                               
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What happens if you use dopimport instead of dopio or

                                               
  • industrial grade DOP Import Fields-SideFX price
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  • How do I import scalar and vector fields from a DOP simulation?
  • Imports scalar and vector fields from a DOP simulation. The DOP Import Fields SOP is designed to streamline the common operation of importing many fields from fluid simulations into SOPs. When importing simulation data, you may have extra attributes that you do not need to save to disk. The delete attributes will cull these attributes.
  • What is a DOP import?
  • The key to understanding the DOP import is understanding the purpose behind each import style. The DOP import can simply import geometry from DOPs, and it can also apply transform data found in dops to things in sops. Also remember that in DOPs, your geometry is stored within your "objects" (ex: static objects, rbd objects, cloth objects, etc...)
  • How do I select a field in a volume compress SOP?
  • Each group can use the @name=density style group field to select the desired fields. Detailed descriptions of these options is found in the Volume Compress SOP. The DOP Network to extract the fields from. All the objects created by this node will be imported. This is the equivalent of the dopobjscreatedby expression.
  • Why do I need a DOP import node?
  • Because it uses either the primitive group or @name, it allows you to speed up your simulation with low res, while applying the transform data to high res. -- If you use Fetch Geometry from DOP Network, then the DOP Import node will ignore anything that's connected to it.
  • How do I use object transform in DOPS?
  • This applies that data to the resulting sop object. -- In Dops, there is usually an option called "Use Object Transform" which tells the object to listen to any transformations that have been made on the obj level. If you check that box on, then you need to also be sure that is also checked on for the transforms to work properly.
  • What happens if a DOP object is untransformed?
  • When in transform mode, any primitives that do not have a corresponding DOP Object will be deleted instead of being left untransformed. This is useful if your solver deletes objects over time. In general, it advised to not rely on velocity when calculating motion blur because it will not curve. Instead, refer to the Curved Motion Blur quicktip.